Aug 4, 2017 10:36:34 GMT
Jugo Nozarashi
"Fune Hakaimono"
"Ketsueki Kyōran"
"Fumetsu"
"GoGyojin Teitoku"
"Akacho"
"Fune Hakaimono"
"Ketsueki Kyōran"
"Fumetsu"
"GoGyojin Teitoku"
"Akacho"
■ 60 ■ Male ■ Race ■ Marines ■ Skill Level ■ Atlantis ■100,000 |
■ Appearance
Basics
■ Height: 11 Feet 11 Inches
■ Weight: 300 Pounds
■ Eye-Color: Black
■ Hair-Color: White (used to be red)
Overall
His actual navy attired that he rarely wears is a red version of his normal shirt, which he still keeps unbuttoned, white navy pants, and no boots. He absolutely refused to wear his navy cap as it feels uncomfortable on his horns.
■ Personality
Likes
- hand to hand combat
- freedom
- passion
- the color red
Dislikes
- Navy Uniforms
- Shoes of ANY kind
- Waiting
- By the book people
Habits
- Not wearing his uniform
- Not noticing things stuck on his horns
- Disobeying orders or doing them in a way he knows he's not supposed to
Fears
- Accidentally eating a devil fruit
- Loosing his free will
Overall
Jugo is the most frustrating of the Admirals to work with do to his stubbornness and extremely self centered personality. Many wonder why he was even made an Admiral when he seems to go out of his ways to do things differently than what his superiors said to do. He is especially frustrating for his superiors, as threats of death do not work to motivate him, usually having to quadruple his pay to get anything done, and even then there tends to be excess damage. However, do the the skill and power needed to have such a position, they cannot easily replace him, and Jugo himself is aware of this.
Jugo describes his way of doing things as "Free Justice". For him this means acting completely on how he feels. He may let a high bounty pirate leave under the pretenses of not wanting to bother fighting them, but then kill two weak pirates, grow bored, and begin chasing the pirate he let leave. Jugo enjoys pushing his limits and, while the job will get done if he is bribed enough, he will always go out of his way to do it as off the book as possible.
Jugo prefers to wear clothes that aren't restricting, and to never cover his webbed feet. As such he absolutely abhors the marine uniforms, describing them as stuff and usually having to be forced into one if there is a situation where he needs one. Jugo also has a heavy dislike for people who are afraid or unwilling to break rules, describing them as "chicken livered morons".
Trying to force Jugo into anything physically is usually met with violence, which has lead to many injuries on his crew members when this happens. Only a select few people have been able to force Jugo into his uniform or into certain positions without the bribe of money, and those who can have Jugo's highest respect. However he will still give them a fight over doing stuff, even if he will eventually give in.
Jugo is a very very passionate fishman, whom enjoys adrenaline, alcohol, and a good fire in one's heart and stomach. He likes seeing others put those fires to use, and dislike people controlling their passions for any reason. He will often be seen drinking when being forced to wait, picking fights with crew members, and overall causing small bits of trouble. Usually this only results in small complaints for those above him, but these small complaints tend to come in large piles. Jugo is also very impatient, disliking waiting on anything for any reason. When doing something he dislikes, Jugo will become noticeably annoyed, often grumbling and pouting in response to doing something. However, once given free reign of what to do again, his personality immediately reverts back to his normal one.
■ History
Family & Friends
■ Father:
■ Mother:
■ Siblings:
■ Other:
Overall
- Born in Atlantis. Shortly after became an orphan and had to fend for himself.
- At the age of ten, leaves Atlantis on the backs of gigantic squids, with his eyes set for the surface.
- Travels from island to island until he finds his way to the East Blue. On his way slowly learns Fishman Karate and begins to have harsher and harsher treatment the closer he gets to the East Blue.
- Enlists in the navy. Becomes problem child in the academy, but is shown to be so strong that his commanding officer chooses to let him have a longer leash.
- Participates in the Battle of The Conomi Islands against the Revolutionary Islands. While he and all the other marines are driven out, Jugo does manage to sink several ships by literally eating holes in the bottom of them. Received rank of Warrant Officer for sinking and killing many Revolutionaries, and receives the title "Fune Hakaimono", Ship Wrecker.
- Participates in the first attempt to retake The Conomi Islands. Here he manages to unlock his Haki, and kills hundreds of enemy Revolutionaries. Once ordered to retreat by a commanding Officer who wanted to leave before the other ships, Jugo preforms a mutiny and has the crew aim to sink all enemy ships, just like he had last time. Known for using his fishman abilities to force sharks into feeding frenzy, giving the island his was attacking a "Red Water Border". While the battle was a failure, Jugo's commanding officer was demoted for attempt at desertion and Jugo was promoted to Commander.
- Jugo spends two years training to use his Haki. At the end of the two years, do to his ruthlessness and his Haki training, Jugo is offered to join CP-8. Begins training in Rokushiki.
- Masters Rokushiki, substituting Armament Haki for Tekkai, and Observation Haki for Kami-e. Jugo realizes rank is frozen do to working for CP-8 and leaves.
- Stationed at The 80th Branch. Kills group of pirates who thought they could take the island with five ships. Yet again sinks the enemy ships and has the animals of the sea consume them, gaining the title "Ketsueki Kyōran", Blood Frenzy. Undergoes intense physical training while there.
- Battles against a group of Fishmen Pirates, calling upon a group of gigantic squids to crush the ships and capture the pirates for execution. Gains rank of Captain, and is given his own ship.
- Sent to deal with a group of anti-fishmen terrorists whom took a marine base. Uses Armament Haki, his normal durability, and Soru to essentially run into the base, taking several cannonballs to the chest and still killing the terrorists. Reclaims base for Marines.
- At the age of thirty battles a rouge Warlord on his own ship. Using Fishman Karate, his giant squids, and his own inhuman strength, manages to sink all ships, letting the many devil fruit users drown and kills the Warlord with his own two hands. In battle has four haki infused swords shoved into his back, manages to stop four cannonballs with his hands, is cut twenty times, and has an arm broken, but never fall or falters. Gains title "Fumetsu", Unbreakable.
- At age of fourty, becomes the first ever Fishman Vice Admiral, and goes on to master his techniques and fighting style. Becomes more of an obvious headache for the other Admirals and Fleet Admiral.
- At age of Fourty-Five, an Admiral challenges Jugo to a duel to the death. If Jugo won, he would gain the Admiral's position, but if he lost his position would be given to another. Jugo, though severely damaged in the end, kills the Admiral with a Haki Enhanced Water Bullet and then beating him into the ground to be safe. One of the Vice Admirals under said Admiral leaves when his position is given to Jugo. Becomes the First Fishman Admiral "GoGyojin Teitoku", and given code name Akacho.
- Vice Admiral returns and takes over an island in the red line, allowing Pirates through with no struggle until Jugo faces him. It is revealed the Vice Admiral was anti-Fishman, and proceeded to fight Jugo to the death. Though Jugo wins, he is left with burn scars on his upper arms, which he looks at with pride. Continues to serve the government for outrageous pay and cause havoc to present day.
■ Combat
Special Abilities
Jugo is a born fishman, and as such benefits from being one. From being able to breathe both on land and in water to being physically superior to humans, he has it all. Of course in his home field, it is next to impossible to beat him unless one is also a Fishman. While he looses his buffs in water, on land he manages to keep his Durability, allowing Jugo to minimize damage taken, with only some of the strongest techs being able to deal full damage.
Fishman Karate
Jugo is a master Fishman Karate user. With his punches he can create waves to topple ships, with his kicks he can run on water, and through controlling the water he can negate devil fruit abilities without using Haki. In particularly hard battles (against those of equal rank), he has noted to use the very water moisture in the air to decimate entire battlefields.
Haki
Jugo, as is required of an admiral, is proficient in both Armament and Observation. He clearly much more skilled with Armament of the two, his body seemingly unbreakable to all but few attacks. When combined with his Fishman Durability, Jugo can negate the damage of almost all attacks. While many do not notice, those who can sense Haki can see that Jugo can even imbue water he manipulates with Haki, creating what those who cann't sense Haki refer to as "solid water". With Observation Jugo can predict most attacks coming his way, seeing entire barrages before they happen. He can also sense anyone in any city he's in, although he has a heavy dislike for it, only using the technique long enough to see where his target currently is, and then breaking everything between himself and them. His haki color is red.
Titanic Strength
Jugo is extremely large, even for a fishman, lending him increased strength. Even without the use of Haki, Fishman Karate, or being in water, Jugo can break bones with ease and even punchi his way through buildings. At his strongest his attacks are so powerful they can defy logic and turn punches into medium and even long range attacks.
Unwavering Endurance
Jugo's heavy focus on melee combat has increased his endurance ten fold. Jugo can keep moving after taking even the most deadly attacks, with even cannonballs and spears piercing his chest failing to slow him down. Combined with his durability, this makes it so even if one does heavy damage to Jugo, it will take several more of those kinds of hits to stop him.
Infishman Speed
Despite his looks, Jugo is extremely fast, being one of the fastest members of the military. Many have a hard time keeping up with his movements, seeing him both run through a battlefield in an instant, and attacking multiple times in a second. Combined with his strength, this makes Jugo exceedingly deadly.
Devil Fruit
N/A
Inventory
■ Left Foot
■ Right Foot
■ Left Fist
■ Right Fist
■ His Soul
■ THE OCEAN
Techs
Fishman Karate
Haki
Rokushiki
Legendary
Soru
Water Shot
Ougi: Buraikan
Iron Body
Veteran
Soil Liquification
Samemaigawara Mawashigeri
Samegawara Seikan
Do Better
Rankyaku
Advanced
Karakusagawara Seiken
Gosenmaigawara Seiken
Yarinami
Rokuogan
Shigan
Intermediate
Kaimen Wari
Samehada Shotei
Yabusame
Geppo
Rookie
Appakushi Chokka Kuro
Soshaku
made by jinx of adoxography
■ Tom from One Piece